This is above the similar stats for the first game. 60% of users have played it for more than 10 hours. Users spend 23.5 hours in Darkest Dungeon II on average, and the median playtime is 14.5 hours.Other countries in the top 10 include Germany, France, South Korea, Canada, the UK, Russia, Australia, and Taiwan. The US (30%) and China (18%) account for nearly half of total sales on Steam. So this brings Darkest Dungeon II’s lifetime sales to over 600,000 units.For comparison, roughly the same number of copies were sold during the 18-month Early Access period on the Epic Games Store.Darkest Dungeon II launched on Steam on May 8 and sold over 300,000 units on the platform in its first month.If you don't like doing that, then you are probably going to have issues.Updated sales figures come from Red Hook Studios co-founder and game design director Tyler Sigman, who shared the data for Simon Carless’ GameDiscoverCo newsletter. The whole point of the game is doing the same stuff, just in different situations or adapting when something goes wrong. You're essentially doing the same thing forever until you get to "the boss" and either win or die and do it all over again. Honestly, I'd compare Darkest Dungeon gameplay to games like FTL or Mordheim. at least until I misjudged a situation or made a horrible mistake that got a high level character killed or put my A-Team out for a few runs. Once that happened, "the grind" became very minimal. I couldn't get a handle on the game and so doing higher level stuff usually got someone killed.Īfter those ~20 hours I finally understood how I should be playing the game and what choices I should make. For me, the first ~20 hours was basically doing the same lower level areas since they provided a lower risk while still netting XP for my Heroes. Like Francis stated If you play well you don't really need to grind. If you answered "Yes" to any of those, then there shouldn't be an issue. Developers just stretch the game.ĭo you enjoy grinding in XCOM games? Do you enjoy "farming" lower level encounters to farm XP for characters lowering the risk of death? Do you like Rogue-lites? Originally posted by Klim:50-100 hours grind in single player is not ♥♥♥♥♥♥♥ good.
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